Monday, 22 April 2013

Sometimes you have to think, I know it hurts, but you have to do it.

World of Warcraft is a game, played on line by way of an Internet connection, but it is a game. Many players can join together to solve puzzles and defeat bosses found in the dungeons. Some of the puzzles are easy, such as kill three of these and four of those and open the door to the next room.

Some rooms are more technical, and thought is needed. No longer a case of bash them and smash them, sometimes, you have to kill in the right sequence else the game mechanics defeat you instead.

If the game mechanics kill everyone in your party, it is said to be a wipe. You all failed.

Sadly, with the dumbing down of the game by the game creators, it is now somewhat easier to rise through the levels to achieve a higher standard quicker.

This degradation of the game only partially works, for in the last expansion, new dungeons were created from older simpler dungeons, but many people still think that if you have the bigger weapon, you can simply slice your way into the Monastery or whatever room you are in.

World of Warcraft Dungeon room.

I am tired of people who give not the slightest thought to working out how to solve the puzzle before running ahead and creating mayhem. The end result is a guaranteed wipe, over and over. If you offer help, your told to 'butt out', no team playing at all.

The puzzles actually are simple and need only a modicum of thought, but that is sadly, too much for many world of warcraft players.

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